Nicolas Bloom

Character & Game Designer

Pixel Art Projects

Adding to my range of Styles by FIRST creating Pokémon Black and White Inspired TEMPLATES – and then MAPPING MY OWN Character CREATIONS to the SPRITE STYLE

Duration: 2020 – present
Team Size: Solo
Engine: n/a
Roles: Lead Artist
Skills Used/Obtained: Pixel Art, PAINT.NET
Art: Learned how to recreate the art style of various pixel art-styled games and used it to enhance and extend my own pixel art style.

A collection of Pokémon-styled character sprites.

Image 2 of 3

In 2020, as an effort to familiarize myself with pixel art, I decided to try and make my own sprites that mimicked the art style of a popular game series: Pokémon (specifically the Pokémon Black and White versions). This led me to start taking requests from friends for character portraits and sprites, leading to some of the images provided below.

I started by editing pre-existing sprites to match the characters I wanted to portray. I recolored, redrew, and spliced sprites together until I got a feel for the art style, and then I decided to make a few completely handmade sprites that weren’t just recolors of pre-existing sprites using my newfound feel for the Pokémon pixel art style. Doing this allowed me to add pixel art to the list of art styles I can draw in, and it taught me how to make some good designs using limited resources (in this case, limited pixels).

After finalizing that project, I decided to continue it with the art styles of other games that utilize pixel art. Using what I had learned from mimicking the Pokémon art style, I applied my newfound pixel art skills towards recreating and learning from the art styles of other games, and eventually I decided to take what I had learned from each one and develop my own pixel art style off of it.

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