Concept Art and 3D Modeling of NPC mod for Super Smash Bros. Ultimate

Title: Project Dreamscape
Work: 2-Week itch.io Game Jam
Application(s): Autodesk 3DS Max, Paint.net
Roles: Concept Artist, 3D Modeler
Skills: Concept Art, Model Textures, and 3D Modeling for Third Party Game Characters

Completed: Fall 2020

 

In early 2019, I was introduced to a Project Dreamscape where we created assets and conceptualize gameplay for characters we would like to see in the popular Super Smash Bros. game series.

Over the next couple of years, I created concept art for two pre-existing characters that were not playable in the game: WayForward’s Shantae and SEGA’s Metal Sonic. I conceptualized possible alternative palettes for each character and wrote dialogue for their Guidance Conversation — conversation scripts/strings for when other in-game characters have a discussion with the new character. This process prompted me to learn how to get into character when writing dialogue in order to make the dialogue seem natural.

In addition for Shantae, I got to use my skills in modeling to create a 3D model, as there were no official 3D models existing that we could use.

While the mod itself was left postponed indefinitely due to communications issues and outside commitments within the team as a whole, some of the assets I contributed to the project are available on this page.